Fringe Majority
Producer
Managed concept and marketing of products including the feature film "The Arcadian" (2011). Interacted with various labor unions in multiple states, managed teams of up to fifty per project. Created viral brands Tentacle Grape soda (a top read story of 2010 on Kotaku.com) and 8bitFM. Project managed the location-based social media app Flok.to (referenced in the san Francisco Chronicle) and comic book series Mondo Atomic (featured in Wired July of 2010). Developed marketing efforts and tie-ins for San Diego Comic Con and NY Comic Con.
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Mnemosyne LLC
Founder / Producer
August 2004 – August 2009
Relaunched “Rubies of Eventide” mmorpg under a donation-based virtual co-op model. Our lead inspired other independent massively-multiplayer games to adopt the free-to-play model. Handled business operations, project management, marketing, customer support (training and selection of new CSRs), website maintenance and expansions. As a result of on-going improvements, our membership rose from 2000 active accounts in 2004 to over 100,000 accounts in 2008.
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Vogster Entertainment
Community Marketing Manager
May 2008 – July 2009
Social network marketing for Robocalypse (Tecmo) and Unbound Saga (PSN). Managed the community for the online shooter “Crimecraft” (THQ): Drafted initiatives for web developers in line with the overall marketing strategy, building and populating social networking pages (Facebook, twitter, myspace, livejournal, youtube), resolving player abuses and violations, tracking player sentiments responding to comments regarding “Crimecraft” and Vogster’s other products including Interfaced with Sleepy Giant for in-game community integration components and design achievements / rewards systems. Produced branded promos for E3, PAX, NY Comic Con, and San Diego Comic Con.
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New Game World, LLC
Game Producer / Marketing Manager
January 2008 – March 2008
Duties include updating the portal website using php and css, identifying target market demographics, budgeting marketing campaigns, and managing a team of cross-functional interns to support New Game World’s assets, including “Immortals”, “Savage Eden”, and the digital news channel.
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Hermit of the Mountain
Production Manager
February 2006 – February 2008
Tracked progress and asset deliverables for Hermit of the Mountain's pilot web series "Venus Rises". On the marketing end, kept the website current with media mentions, 3rd party interviews, and new production photos showcasing the series' progress. Proactively invited bloggers for set tours and scheduled interviews. As a result of my work, "Venus Rises" was featured in 3 separate articles on io9.com netting over 9000 views. Consequently, this show caught the attention of Illusion-on-demand (cable & satellite TV channel) and was contracted for broadcast in 2007.
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Cyber Warrior Inc.
Product Manager
1994 – 2004
Managed a nationally recognized customer service department in the massively multiplayer game industry. Responsibilities included: FUZE knowledge base management, technical support, training Game Moderators, payroll, initiating web application projects, press releases, ad buys, designing custom displays for our award-winning convention presence (GENCON 2002), and production of promotional items and literature.